AI Insights · Timothy · January 2023
Top 5 Slime Games on Android in Latin America Q4 2022
A detailed look at the performance of the top 5 slime games on Android in Latin America during Q4 2022, based on data from Sensor Tower.
During the fourth quarter of 2022, the top 5 slime games on the Android platform in Latin America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a breakdown of how each app fared:
Super Slime Simulator: DIY Art from Dramaton experienced a fluctuating trend in weekly revenue, peaking at $143 in the final week of October. Weekly downloads saw a significant rise in late October, reaching over 166K, but dropped to around 54K by early December. The app's active users also showed a downward trend, starting from approximately 535K in late September and decreasing to around 346K by the end of December.
World of Slime Simulator Games had a relatively low revenue performance, with a peak of $57 in early October. Weekly downloads varied throughout the quarter, starting at around 10K and ending the year at roughly 8.9K. Active users showed some fluctuation, beginning at 13.7K in late September and ending at 11.1K by the end of December.
Fluid - Trippy Stress Reliever from DoGreat Technologies had minimal revenue, with a peak of $14 in mid-December. Weekly downloads were low, peaking at just 10 in mid-December. This app did not have data available for weekly active users.
My Talking Slimy: Cat Friends by Pixeland OU showed promising growth. Weekly revenue started to appear in late November, peaking at $8 by the end of December. Downloads surged significantly in December, reaching a peak of about 37K in the final week. The app's active users also climbed steadily, starting at around 6.5K in late September and rising to about 35K by the end of December.
Goo: ASMR Slime Simulator had negligible revenue throughout the quarter. While there were no weekly downloads recorded, the app's active users declined steadily from around 18K in late September to approximately 10.6K by the end of December.
These insights are derived from Sensor Tower, where more detailed data and analysis can be found.